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gran turismo 6

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Re: gran turismo 6

Post  ochilbaz on Fri Oct 25 2013, 17:33

looks like interlagos could be in gt6

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Re: gran turismo 6

Post  Si_ on Fri Oct 25 2013, 18:33

interesting. does gt replicate elevation well? forza is crap for that and interlagos would be brilliant with all it`s undulations.
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Re: gran turismo 6

Post  ochilbaz on Wed Oct 30 2013, 18:01

ascari resort in andalucia (race track) and ronda (track creator) confirmed for gt6

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Re: gran turismo 6

Post  Si_ on Wed Oct 30 2013, 21:26


been there baz, cracking drive from the coast up into the mountains and ronda is an interesting place.
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Re: gran turismo 6

Post  Guest on Wed Oct 30 2013, 21:58

Only problem with GT6 it's got GT5 sound! Really is the one issue that needed sorting, I'll be given GT6 a wide berth

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Re: gran turismo 6

Post  ochilbaz on Tue Nov 12 2013, 23:07

In last weeks’ GT6 info blowout, a radical and exciting new feature was quietly confirmed to be coming in an update for the game and its companion mobile apps:

“This feature, available at a later stage through an update, will allow you to create your own custom tracks that can be driven in the game. Additionally, in another update we will add the possibility to generate a track by capturing the GPS coordinate data of a mobile app while you are driving that course. This GPS-generated tracks will be available in the game as playable content.”

This puts the massive area of Gran Turismo 6‘s all-new Course Maker into perspective. In his most recent interview with GTPlanet in September, Kazunori Yamauchi said the likely area would be approximately 20×20 kilometers in size.

401e362fc5d39f1e29c39da6e348137c6335beceU.S. Gran Turismo producer Taku Imasaki confirmed the GPS Course Maker apps would work much like many fitness apps available, which record your run or walk by determining your altitude and relative location as you move. GT6 will then translate this data, turning it into a track you can drive in the game.

Needless to say, the possibilities are nearly infinite, as players will be able to re-create streets they drive to work, their favorite drive, or their favorite stretch of a local highway at a nearly 1-to-1 scale.

GTPlanet’s community has been discussing their plans – join the conversation here and share your ideas and favorite roads!

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Re: gran turismo 6

Post  LucyLou217 on Wed Nov 13 2013, 06:10

That sounds v good
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Re: gran turismo 6

Post  Wicked Singe on Wed Nov 13 2013, 07:10

I disagree Lou, in theory yes it's a good idea but in practise how long would it take you to create a fully detailed race track with sand traps, curbs, out buildings, fauna ect ect. And as for the GPS tracking the most exciting thing they would get out of mine would be my commute to work Razz 
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Re: gran turismo 6

Post  Greenfly750 on Wed Nov 13 2013, 12:27

If it works then that'd be mint. I must say it does seem a little farfetched, and I agree with Gaz on the part of it will take aaaaaages to upload and create, but at the same time...

... Have some imagination Gaz... either that or where you live has boring roads Razz  Laughing  I'd love it to have my street turned into a race track. Very Happy 
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Re: gran turismo 6

Post  Wicked Singe on Wed Nov 13 2013, 14:17

Just used google maps to get directions for my commute and traced over it to create this.



Staffordshire Le Man circuit Very Happy 

Locations have been removed because I don't want Baz turning up on my doorstep lol! 
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Re: gran turismo 6

Post  LucyLou217 on Wed Nov 13 2013, 15:40

At the bottom there Baz would sooooo create a hidden shortcut WinkRazz Im thinking i would love it if u could add your own scenery and buildings etc.  Reckon i could lose myself for hours in Sims style environment design...my spectators would be the best dressed ever Wink Chanel meets the racetrack Very Happy
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Re: gran turismo 6

Post  Guest on Wed Nov 13 2013, 18:00

It's great having these gimmicks, but they should have put their efforts into improving the sound first, they should have played forza for an idea, that's how the sound should be.

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Re: gran turismo 6

Post  ochilbaz on Tue Nov 19 2013, 18:23


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Re: gran turismo 6

Post  ochilbaz on Sat Nov 23 2013, 10:07

http://www.youtube.com/watch?v=jNMKi_o9luA


one for gaz before he changes car

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Re: gran turismo 6

Post  Guest on Sun Nov 24 2013, 00:19

Baz is your gamertag the same on PSN?

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Re: gran turismo 6

Post  ochilbaz on Fri Nov 29 2013, 17:50

this time next week i will be hoooooooooning around the world that is gt6 cheers be good to get the wheel back oooot for a blast.

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Re: gran turismo 6

Post  Guest on Fri Nov 29 2013, 22:01

Me to, should have mine on the 5th, can't wait

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Re: gran turismo 6

Post  ochilbaz on Sat Nov 30 2013, 21:28


old pic

new pic

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Re: gran turismo 6

Post  Si_ on Sat Nov 30 2013, 23:50


is the rs200 a premium car?
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Re: gran turismo 6

Post  ochilbaz on Sun Dec 01 2013, 08:16

Si_ wrote:
is the rs200 a premium car?
no si the rs200 is a standard car NOT premium

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Re: gran turismo 6

Post  ochilbaz on Wed Dec 04 2013, 18:50


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Re: gran turismo 6

Post  Guest on Sat Dec 07 2013, 08:49

Played it for a good while last night and on first impressions it's mega, but there is a few issue's still can't believe there's no BMW 1M coupe and no Focus RS or RS 500, that aside it's leaps and bounds ahead of GT5 the physics are great really nice feel through the wheel(better than 4) tyre noise is way better than 4 but the engine and exhaust sounds are just awful, 4 had that covered. A lovely touch is the man waving the chequered flag when you finish.
Track selection is just superb, car selection superb( you can't fault 1200 cars) graphics truly amazing, gameplay you never get bored of racing, sounds getting there, a true petrol heads and racer's game!

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Re: gran turismo 6

Post  ochilbaz on Sat Dec 07 2013, 09:33

will pick up a copy today i think

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Re: gran turismo 6

Post  ochilbaz on Sat Dec 07 2013, 09:34

could you post up your wheel settings for me please paul

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Re: gran turismo 6

Post  Guest on Sat Dec 07 2013, 19:00

Game settings
Simulation steering
Power steering off
Force feed back 10
Wheel settings
900(imagine that on forza 4)
FF 80
SHO 100
ABS 90
DFT off
LIN off
Dead zone off
SPG -4
DMP off
ACL off
If I've missed any let me know


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Re: gran turismo 6

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